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Richard (Ruichen) Liu

A computer science student at Boston University, interested in computer graphics and music.

Projects

Music Generation | Python, Machine-Learning

December 2023 to Present

Using Cellular Automata, L-System and Markov Chains to generate music.

Code Melody

PlanEase | Python, Flask, Numpy, Jinjia

Leader, Backend Developer

August 2023

Hackathon project, a smart planner for students to plan their study and work.

Build using Flask and Numpy for backend, Jinjia for frontend.
GitHub | Devpost

Plan Schedule

Steam Released Game: Stoneman’s Adventure

Audio Programmer, Sound Designer

3rd place in CUSGA 2022 (China University Student Game Awards), INDIE Live Expo 2023 Winter Official Selection

Steam Link: Stoneman’s Adventure
A 3D puzzle game. The player controls the “Stoneman” to create and push rocks, helping him to go to the end point.

Implemented a semi-random audio playing logic system in Wwise to create a dynamic soundscape for the game. Designed and implemented all sound effects and music in the game.

Stoneman Wwise

The Journey of Awu

Lead Programmer, Level Designer

A 2D puzzle game. The player controls a cute envelop like creature. It can fly in windzones, helping it to go to its destination and deliver the letter.

Responsible for all gameplay programming and level design. Implemented custom physics system, windzone system, and UI system.

Stoneman Wwise